As promised in my August post I cleaned up the code for my relay server and uploaded a first version to GitHub under the name ConquestRelay. It is meant for hobby game developers prototyping their own online games, but still lacks a lot of functionality found in professional network layers.
Sunday two weeks ago it was once again time for a game of Civilization, the original board game by WdS. Yet again I had to do with Crete as starting position. But unlike in the previous game this time it was a total mess. The following article is an analysis of what you should not do playing Crete if you wish to stand a chance of winning at all.