Phew!😮‍💨Finally did it! 3 weeks later and 35 hours spent in total and this rework on #NetworkTraders is done! 😅
This user story looked so innocent. Then I ended up changing the data model on the server... 🤯🤪
#indiedev #indiegame #MobileGame
 Mon Aug 08 22:35:41 +0000 2022


There goes another bar of #darkchocolate. 🧐
What do you do to keep yourself going when you do another midnight shift writing your #indiegame?
#indiedev #NetworkTraders
 Sat Aug 13 22:21:17 +0000 2022


As #NetworkTraders is getting closer to its first release I am happy and proud to reveal our feature graphic! 🥳Designed by @andi_scribbles, it shows, hopefully at a glance, what our game is about.
#indiedev #MobileGame #indiegame #googleplay
https://www.bellingo.de/blog/devblog-feature-graphic-reveal/
 Mon Aug 15 17:02:16 +0000 2022


RT @Farbspiel_Games: A #cult that mysteriously vanished, an estate full of valuables to steal and a lost friend. Follow us over the next da…
 Tue Aug 16 15:24:23 +0000 2022


Replying to @almightynarshe and @botherer

My first thought, too 🤣
 Thu Aug 18 06:30:45 +0000 2022


Replying to @GodsofGravityVR, @GardenGateSeth and @8bitPancakes

I totally agree. We are only two, and I am doing both programming and marketing. It's always a trade-off between new features, bugfixing, and somehow trying to get some attention on social media.
As an #IndieGameDev you have to hope for your game to go at least a little viral.
 Fri Aug 26 06:11:02 +0000 2022


Replying to @GodsofGravityVR, @GardenGateSeth and @8bitPancakes

Tthanks! ☺ I'm trying to go online in "early access" in September. 😃
 Fri Aug 26 15:56:44 +0000 2022


Replying to @GodsofGravityVR, @GardenGateSeth and @8bitPancakes

🤗
 Fri Aug 26 18:02:35 +0000 2022