{"id":463,"date":"2021-11-22T09:17:51","date_gmt":"2021-11-22T08:17:51","guid":{"rendered":"http:\/\/www.bellingo.de\/blog\/?p=463"},"modified":"2021-11-22T09:17:51","modified_gmt":"2021-11-22T08:17:51","slug":"devblog-restart","status":"publish","type":"post","link":"https:\/\/www.bellingo.de\/blog\/devblog-restart\/","title":{"rendered":"DevBlog: (Re)Start"},"content":{"rendered":"\n<p>Since the beginning of the year, I have focused my attention on a new game project which I call &#8222;Network Traders&#8220;. It is considerably more extensive than <a href=\"https:\/\/www.bellingo.de\/blog\/coopong-for-kids-is-online\/\">Coopong<\/a> and thus takes up much more of my time. So much that you haven&#8217;t seen any new articles on this blog for almost a year. However, I am about to change this by starting a DevBlog for this new endeavour. <\/p>\n\n\n\n<!--more-->\n\n\n\n<p>Any game that you publish requires a marketing strategy in order to find its players. A recommendation you will find often is to build a fan base early on. This way, you do not need to start looking when you finally publish your game, but you already have a handful of people who will start spreading the word. And hopefully, your game is good enough to go viral &#8211; or at least something resembling that. <\/p>\n\n\n\n<p>Marketing usually takes a lot of money. The <a href=\"https:\/\/www.businessofapps.com\/ads\/cpi\/research\/cost-per-install\/\" target=\"_blank\" rel=\"noreferrer noopener\">BusinessOfApps<\/a> website numbers the worldwide average cost per install (CPI) of an Android game to be $1.15. These costs usually refer to the expenses for paid ads. For an average mobile app in North America this can even amount to more then $5 per install. But there are some strategies that come for free: <a href=\"https:\/\/create.unity3d.com\/growing-mobile-game-guide\" target=\"_blank\" rel=\"noreferrer noopener\">The beginner&#8217;s guide to growing your mobile game<\/a> by Unity names some of them. A DevBlog is one of these free approaches. In my case, I will try to give you an update on my progress and anything interesting I find on the way every week, or at least biweekly. And believe me, there was already a lot of exciting stuff I stumbled over so far. <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Stay in Touch<\/h2>\n\n\n\n<p>A DevBlog has the additional advantage that it can be easily shared on social media, multiplying its reach. So watch out for news on <a href=\"https:\/\/twitter.com\/GamesVineyard\" target=\"_blank\" rel=\"noreferrer noopener\">Twitter<\/a> or <a href=\"https:\/\/www.linkedin.com\/in\/ingo-scholz-a62930135\/\" target=\"_blank\" rel=\"noreferrer noopener\">LinkedIn<\/a>, or subscribe to my <a href=\"https:\/\/www.bellingo.de\/blog\/language\/en\/feed\/\">RSS feed<\/a>! A list of all DevBlog entries can be found under the respective <a href=\"https:\/\/www.bellingo.de\/blog\/category\/devblog\/\">category<\/a>.<\/p>\n\n\n\n<p>A blog entry every week needs to be a little shorter than the usual article on Games:Tech:Blog, so that&#8217;s it for this first time. In the next article, I will give you an update on the progress of Network Traders.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Since the beginning of the year, I have focused my attention on a new game project which I call &#8222;Network Traders&#8220;. It is considerably more extensive than Coopong and thus takes up much more of my time. So much that you haven&#8217;t seen any new articles on this blog for almost a year. However, I &hellip; <a href=\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\" class=\"more-link\"><span class=\"screen-reader-text\">DevBlog: (Re)Start<\/span> weiterlesen<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[209,229,7],"tags":[230,231],"class_list":["post-463","post","type-post","status-publish","format-standard","hentry","category-blogging-general","category-devblog","category-general","tag-devblog","tag-network-traders"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>DevBlog: (Re)Start - Games:Tech:Blog<\/title>\n<meta name=\"description\" content=\"My latest project, Network Traders, has been in the making for almost a year. 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This is the beginning of a DevBlog, sharing news about the game.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\" \/>\n<meta property=\"og:site_name\" content=\"Games:Tech:Blog\" \/>\n<meta property=\"article:published_time\" content=\"2021-11-22T08:17:51+00:00\" \/>\n<meta name=\"author\" content=\"Ingo\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Verfasst von\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ingo\" \/>\n\t<meta name=\"twitter:label2\" content=\"Gesch\u00e4tzte Lesezeit\" \/>\n\t<meta name=\"twitter:data2\" content=\"2\u00a0Minuten\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\"},\"author\":{\"name\":\"Ingo\",\"@id\":\"https:\/\/www.bellingo.de\/blog\/#\/schema\/person\/82498f8ac21d11f5948cab6d0a9807e9\"},\"headline\":\"DevBlog: (Re)Start\",\"datePublished\":\"2021-11-22T08:17:51+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\"},\"wordCount\":363,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.bellingo.de\/blog\/#\/schema\/person\/82498f8ac21d11f5948cab6d0a9807e9\"},\"keywords\":[\"DevBlog\",\"Network Traders\"],\"articleSection\":[\"Blogging\",\"DevBlog\",\"General\"],\"inLanguage\":\"de\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\",\"url\":\"https:\/\/www.bellingo.de\/blog\/devblog-restart\/\",\"name\":\"DevBlog: (Re)Start - Games:Tech:Blog\",\"isPartOf\":{\"@id\":\"https:\/\/www.bellingo.de\/blog\/#website\"},\"datePublished\":\"2021-11-22T08:17:51+00:00\",\"description\":\"My latest project, Network Traders, has been in the making for almost a year. 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