{"id":864,"date":"2022-12-27T16:16:13","date_gmt":"2022-12-27T15:16:13","guid":{"rendered":"https:\/\/www.bellingo.de\/blog\/?p=864"},"modified":"2023-01-11T22:59:39","modified_gmt":"2023-01-11T21:59:39","slug":"devblog-the-long-pause-is-over","status":"publish","type":"post","link":"https:\/\/www.bellingo.de\/blog\/devblog-the-long-pause-is-over\/","title":{"rendered":"DevBlog: The long Pause is over"},"content":{"rendered":"\n<p>If you have followed my blog, you know that on September 23rd (2022) I reached a huge milestone with <a href=\"https:\/\/www.bellingo.de\/blog\/devblog-the-idea-behind-network-traders\/\" target=\"_blank\" rel=\"noreferrer noopener\">Network Traders<\/a>. We celebrated the <a href=\"https:\/\/www.bellingo.de\/blog\/devblog-alpha-release-recap\/\" target=\"_blank\" rel=\"noreferrer noopener\">early access release<\/a> on <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.GamesVineyard.NetworkTraders\" target=\"_blank\" rel=\"noreferrer noopener\">Google Play<\/a> with a happy release party. But unfortunately, there came a sharp productivity drop right afterwards and only now, three months later, was I able to deliver a new, albeit small, feature update. Version 0.4.6.0 finally concludes the introduction of tooltips for most of the screens, and hopefully ends this pause for good. So what&#8217;s next?<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>The weeks leading up to the public release were actually filled with self-imposed crunch time. Common in game development, but not desirable at all. However, since it was about my own hobby project, it was okay for me. Nevertheless, I dropped into quite a hole afterwards. Part of it was a motivation problem, as it is <a href=\"https:\/\/hbr.org\/2015\/02\/staying-motivated-after-a-major-achievement\" target=\"_blank\" rel=\"noreferrer noopener\">common after a major achievement<\/a>. But mostly it was because of other important things that had just accumulated and finally needed attention. So I left my players for three months with one meager bugfix update &#8211; my apologies for that! Things will hopefully get better from now on.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Current and next Update &#8211; what to expect<\/h2>\n\n\n<div class=\"wp-block-image is-style-default\">\n<figure class=\"alignright size-full is-resized\"><a href=\"https:\/\/www.bellingo.de\/blog\/wp-content\/uploads\/2022\/12\/TooltipsNetworkScreen.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.bellingo.de\/blog\/wp-content\/uploads\/2022\/12\/TooltipsNetworkScreen.png\" alt=\"Tooltips in Network Screen\" class=\"wp-image-868\" width=\"232\" height=\"417\" srcset=\"https:\/\/www.bellingo.de\/blog\/wp-content\/uploads\/2022\/12\/TooltipsNetworkScreen.png 463w, https:\/\/www.bellingo.de\/blog\/wp-content\/uploads\/2022\/12\/TooltipsNetworkScreen-167x300.png 167w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a><figcaption class=\"wp-element-caption\">The new tooltip in your network screen.<\/figcaption><\/figure><\/div>\n\n\n<p>The topic of version 0.4.6 was &#8222;player information&#8220;. This means that players are now provided much more information throughout the game, which should make onboarding much easier. The <strong>tooltips<\/strong>, last of all for the network screen as seen on the right, were only one aspect of this. Another was the introduction of a <strong>tutorial <\/strong>system for new players. It should now provide all necessary information to play the game. And lastly, I added a <a href=\"https:\/\/www.bellingo.de\/blog\/network-traders-privacy-policy\/\" target=\"_blank\" rel=\"noreferrer noopener\">privacy policy<\/a> declaration, which is absolutely necessary for a public release.<\/p>\n\n\n\n<p>I started version 0.4.6 on July 16th, 2022. Since I finished it only now, it took me more than six months! This is the longest I required so far. Usually, a new minor version is done in two months. But then, it included a total of 43 issues, which is also twice as much as a usual one. Without the three months pause it would not have been that bad after all.<\/p>\n\n\n\n<p>But I intend to leave the motivational holes behind me now. Next up is a major release step with version 0.5. The content will be base monetization, which is, of course, not something players are looking forward to. I call it a necessary evil, but don&#8217;t worry, I do not intend to bother you too much. And with this final step, Network Traders will be &#8222;Alpha Test Ready&#8220;. A little too late, I admit, as it is already in alpha test, but that&#8217;s what happens to plans &#8211; they get obsolete.<\/p>\n\n\n\n<p>If you want to get regular updates on Network Traders, then just follow me on <a href=\"https:\/\/mastodon.gamedev.place\/@GamesVineyard\" target=\"_blank\" rel=\"noreferrer noopener\">Mastodon<\/a>. I am currently migrating from Twitter and I would really love to get a few more followers there, too.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you have followed my blog, you know that on September 23rd (2022) I reached a huge milestone with Network Traders. We celebrated the early access release on Google Play with a happy release party. But unfortunately, there came a sharp productivity drop right afterwards and only now, three months later, was I able to &hellip; <a href=\"https:\/\/www.bellingo.de\/blog\/devblog-the-long-pause-is-over\/\" class=\"more-link\"><span class=\"screen-reader-text\">DevBlog: The long Pause is over<\/span> weiterlesen<\/a><\/p>\n","protected":false},"author":1,"featured_media":866,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[229,49,94],"tags":[230,304,318,306,320,231,316],"class_list":["post-864","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-devblog","category-game-development","category-online-games","tag-devblog","tag-early-access","tag-mastodon","tag-mobile-game","tag-monetization","tag-network-traders","tag-tooltips"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.8 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>DevBlog: The long Pause is over - Games:Tech:Blog<\/title>\n<meta name=\"description\" content=\"For the last three months I took an unintentional pause in developing Network Traders. 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