The greatest thing about making video games is that it’s a team effort bringing together a very wide range of specialists. You need game designers, coders, artists, testers, marketing specialists, project managers and some more. So far, I have done almost all of this myself. But unfortunately, I’m a lousy artist. A … very … lousy artist. So I am more than happy that Andrea Prager has agreed to help me out here, and she’s doing a great job. Have a look at some of her work that you will see in Network Traders.
Continue reading DevBlog: Art Expertise