Leaving Twitter

People start a new year with good resolutions, many of which are not kept. So it is time to finally fulfill one of mine for 2023. That is leaving Twitter. In November 2022, I already opened a new Mastodon account. On Twitter I was only referencing my posts there. But I never got around to officially closing my Twitter account, just because I wanted to keep my timeline there. Now, finally, I downloaded my tweet archive and converted it to a presentable form using Tim Huttons Twitter Archive Parser.

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Suddenly Professor

Sometimes, life takes turns you never anticipated. In my case, it was being appointed to a professorship. While I did study computer science and even received a Ph.D. afterwards, I had concentrated on a career in project management for a long time. But when I was made aware of an open position which just perfectly matched my professional background, I seized the opportunity, and here I am. On September 29th 2023, I received my letter of appointment to the faculty of computer science at the Nuremberg Institute of Technology. Three days later, I stood at the front of a lecture hall, speaking to a room full of students for the first time. But the interesting question here is: how does this impact my private projects such as the Games:Tech:Blog and Network Traders?

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DevBlog: (Re)Start

Since the beginning of the year, I have focused my attention on a new game project which I call “Network Traders”. It is considerably more extensive than Coopong and thus takes up much more of my time. So much that you haven’t seen any new articles on this blog for almost a year. However, I am about to change this by starting a DevBlog for this new endeavour.

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On Blogging – Tips and Insights

On January 11th, 2021, the Games:Tech:Blog has counted its 25,000th visitor since the publication of the first article in March 2015. This is not really an impressive number, but since blogging is no more than a hobby of mine this is nonetheless very satisfying. Now it is time for a quick resumé and to discuss some insights and statistics.

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CivCalculator available for Download

CivCalculator ScreenshotBuying the right civilization cards in Civilization (the board game) is something of a science in itself. Especially considering all the bonuses correctly requires some higher mathematics. My support tool CivCalculator for Windows PCs supports the players while buying civilization cards. Continue reading CivCalculator available for Download

Welcome to Games:Tech:Blog

Welcome to my very first blog, a blog about games, technology for games, and technology in general – hence the name Games:Tech:Blog. My name is Ingo, in real life I have one of the coolest jobs in IT industry: I’m a games developer. However, these pages won’t be about this job, but about the things I’m working on in my spare time:

  • Reviews of board and computer games
    Strategy games are the type of games I enjoy most, and I very much like to play older titles, repeatedly. Therefore, I hope that there will not only be one-time reviews but also walk-throughs of matches and strategy guides.
  • Self-made computer games
    There’s a very long queue of good ideas for games and tools for supporting board games in my mind, and now and then I even get to sit down and implement something. I’m happy to share the results with you and of course I hope they will be played or used. Your feedback would be very welcome.
  • Experience with programming, frameworks, and tools
    As a long-time developer you often stumble over problems that lead to interesting solutions or debates. The internet may have solutions for many things, but most of the time they are difficult to find. If writing an article about those issues saves a long search for one or the other, my time was well invested.

Having little experience regarding the “blogosphere” I tend to be a little careful and therefore restrictive with comments – registering before committing  comments is therefore necessary at the moment. Nevertheless I am grateful for any criticism or suggestions on my articles and I am happy to publish them. But I’d be as happy about private feedback via email.

The primary language of this blog is German, just because I get it written down much faster. Nevertheless I will try to translate the more interesting articles into English, but I ask for your understanding if this is not always possible.

Thanks for looking in. Hope to see you again soon!