Wheelwright Building Released (DevBlog #30)

As promised in my previous post, I have kept the next release of Network Traders really small. Version 0.5.1 allows you to build a new building, the wheelwright. This building increases the transport capacity of your merchants, and allows them to trade more goods with your fellow traders.

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Milestone “Alpha-Test-Ready” Reached! (DevBlog #29)

Today, I finished the last remaining features for release 0.5.0.0 of Network Traders. When I defined this milestone more than one year ago, this was what I wanted to have for my Early Access or “Alpha” release. Well, I got impatient and went into Early Access in September already, but here it finally is: a major milestone on my long indie dev journey!

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DevBlog: Final Release Preparations

Tomorrow, Friday, September 23rd, the big event will be finally here! The early access (alpha) release of Network Traders on Google Play. Go-live will be at 20:00 CEST (18:00 UTC/GMT). Read the latest news on what I added in the last two weeks, what I did not get done, and what else happened.

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DevBlog: Why I ditched Unity Analytics

I just finished compiling the privacy policy statement for Network Traders. With the alpha release coming up next Friday, September 23rd, that was about time. On my game server, I try to store as little data as necessary, and none of it should be personal. Unity, on the other hand, is rather nosy. That is ok, as they need most of the data to run their services. With Unity Analytics however, there is additional data collection involved, and one specific risk I did not want to bear.

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Network Traders Release Date Announcement

I have been working on Network Traders for one year and 9 months – long enough, time to go live! The game will be released for open testing on Google Play Store on September 23rd 2022. Then, finally, it will be available to everyone on their Android device. This is really exciting, and two and a half very busy weeks are waiting for me!

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