This was probably the most often requested feature for my mobile game Network Traders, and finally, here it is. Personal notes which you can add for each player you have traded with, are now available in version 0.5.2. In order to prevent abuse, I had decided early-on to use random city names for all players. The downside is, that it is difficult to remember who was behind, e.g., Oberwestingen. By adding a note that only you can read, this will now be much easier to keep track of.
Continue reading Finally! Notes in Network Traders (DevBlog # 32)Tag: Mobile Game
Free Tools for Gameplay Videos (DevBlog #28)
Last week I had to create a gamplay video for Network Traders in order to participate in a video games contest. I used to do some video editing before, but it’s been a while and I rarely did screen capturing before. So I had some special requirements and had to start looking for the right tools. This is what I came up with.
Continue reading Free Tools for Gameplay Videos (DevBlog #28)Bluetooth Permissions on Android 12 with Unity (DevBlog #27)
For quite some time now I had problems with the Nearby Devices permission necessary for Bluetooth LE from Android 12 upwards. I finally fixed this in Network Traders 0.4.6.1, but not without some trial and error. Here is what I tried and how I finally fixed my permissions issues using the Unity API.
Continue reading Bluetooth Permissions on Android 12 with Unity (DevBlog #27)DevBlog: The long Pause is over
If you have followed my blog, you know that on September 23rd (2022) I reached a huge milestone with Network Traders. We celebrated the early access release on Google Play with a happy release party. But unfortunately, there came a sharp productivity drop right afterwards and only now, three months later, was I able to deliver a new, albeit small, feature update. Version 0.4.6.0 finally concludes the introduction of tooltips for most of the screens, and hopefully ends this pause for good. So what’s next?
Continue reading DevBlog: The long Pause is overDevBlog: Alpha Release Recap
A week ago, on September 23rd, was the official early access release date for Network Traders. Time to recap. Specifically, there are two things worth telling. The release party for one, was great. On the other hand, Google managed to blow the release. This is how that happened.
Continue reading DevBlog: Alpha Release RecapDevBlog: Final Release Preparations
Tomorrow, Friday, September 23rd, the big event will be finally here! The early access (alpha) release of Network Traders on Google Play. Go-live will be at 20:00 CEST (18:00 UTC/GMT). Read the latest news on what I added in the last two weeks, what I did not get done, and what else happened.
Continue reading DevBlog: Final Release PreparationsNetwork Traders Release Date Announcement
I have been working on Network Traders for one year and 9 months – long enough, time to go live! The game will be released for open testing on Google Play Store on September 23rd 2022. Then, finally, it will be available to everyone on their Android device. This is really exciting, and two and a half very busy weeks are waiting for me!
Continue reading Network Traders Release Date AnnouncementDevBlog: Feature Graphic Reveal for Network Traders
We are getting closer to the first public test release of Network Traders. High time to think about the design of our Play Store presence. Fortunately, Andrea has already been very busy on our feature graphic which we want to present today!
Continue reading DevBlog: Feature Graphic Reveal for Network Traders